Reverse Engineering
Reading compiled code, understanding how low-level software behaves, and writing small tools that make the process easier.
I'm a student developer based in Vancouver. Most of my time goes into UI work, from interfaces and interactions to shader experiments, and into reverse engineering low-level software to see how it really works.
This is my corner of the internet: who I am, what I'm learning, and the projects I build and share.
About
I like making UI projects that look and feel right: clean layouts, smooth interactions, and the small details that make something pleasant to use. Lately that includes shaders, playing with light, color and motion on the GPU. I share what I build so others can use it or learn from it.
The other half of my time goes into reverse engineering. I enjoy reading compiled code, digging into low-level software, and figuring out how programs work below the surface, mostly with C++ and Python.
I'm a student and still learning every day. The goal is simple: keep getting better, build things that are clean and useful, and share them along the way.
Interests
Reading compiled code, understanding how low-level software behaves, and writing small tools that make the process easier.
Exploring what AI models can do and how to build useful tools and experiences on top of them.
Designing interfaces that feel good to use: clear layouts, smooth interactions, and shader-powered visuals.
Projects
Check out my work on GitHub or message me on Discord.